function onUse(cid, item, fromPosition, itemEx, toPosition)
   	if item.uid == 5001 then
		queststatus = getPlayerStorageValue(cid, 5001)
   		if queststatus == -1 then
   			doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have found a demon armor.")
   			doPlayerAddItem(cid, 2494, 1)
   			setPlayerStorageValue(cid, 5001, 1)
   		else
   			doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.")
   		end
   	elseif item.uid == 5002 then
		queststatus = getPlayerStorageValue(cid, 5001)
   		if queststatus == -1 then
   			doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have found a  magic sword.")
   			doPlayerAddItem(cid, 2400, 1)
   			setPlayerStorageValue(cid, 5001, 1)
   		else
   			doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.")
   		end
   	elseif item.uid == 5003 then
		queststatus = getPlayerStorageValue(cid, 5001)
   		if queststatus == -1 then
   			doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have found a stonecutter axe.")
   			doPlayerAddItem(cid, 2431, 1)
   			setPlayerStorageValue(cid, 5001, 1)
   		else
   			doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.")
		end
   	elseif item.uid == 5004 then
		queststatus = getPlayerStorageValue(cid, 5001)
   		if queststatus == -1 then
   			doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have found a present.")
   			doPlayerAddItem(cid, 1990, 1)
   			setPlayerStorageValue(cid, 5001, 1)
   		else
   			doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.")
   		end
	end
   	return TRUE
end
